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Situation Room v 2.0
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Situation Room v 2.0
Hi everyone! Lets renew the Situation Room with a version 2.0
The same rules apply, but this time you can be even more creative with player to player alliances! (Please notify me about them in your post or a PM)
What are the rules?
The person makes a situation, and you must creatively solve with. Then, you must come up with your own situation.
Example:
1st person: Your skyscraper gets knocked over in a tornado, what do you do?
2nd person: I use my magic to resurrect the scraper.
- I unleash my army of Justin Beibers on the world, what do you do?
Be creative with this! Use your imagination.
--
ALLIANCES:
The Friendly Alliance - we support our alliance members and give them escape routes out of our situations (if they want them)!
Leader: Ccpenguin8 the Friendly
Members: JackPirate45 and anyone who wishes to join is welcome!
Newsletter: We have a page in Ccpenguin's Newsletter! See the thread in General Chat for details!
Official thread: [You must be registered and logged in to see this link.]
--
I begin.
Godzilla awakens, and unleashes his power on the world. What do you do???
The same rules apply, but this time you can be even more creative with player to player alliances! (Please notify me about them in your post or a PM)
What are the rules?
The person makes a situation, and you must creatively solve with. Then, you must come up with your own situation.
Example:
1st person: Your skyscraper gets knocked over in a tornado, what do you do?
2nd person: I use my magic to resurrect the scraper.
- I unleash my army of Justin Beibers on the world, what do you do?
Be creative with this! Use your imagination.
--
ALLIANCES:
The Friendly Alliance - we support our alliance members and give them escape routes out of our situations (if they want them)!
Leader: Ccpenguin8 the Friendly
Members: JackPirate45 and anyone who wishes to join is welcome!
Newsletter: We have a page in Ccpenguin's Newsletter! See the thread in General Chat for details!
Official thread: [You must be registered and logged in to see this link.]
--
I begin.
Godzilla awakens, and unleashes his power on the world. What do you do???
Re: Situation Room v 2.0
I keep calm and call Batman.
The Sims have come to take over our planet. What do you do?
The Sims have come to take over our planet. What do you do?
Re: Situation Room v 2.0
I just click on a bed for each one and they all go to sleep . (That's what you do in The Sims, right?
Every form of life, living or dead, is trapped in a large warehouse. There are no windows, openings or gaps and it would be impossible to break out with sheer force due to tiny micro-spikes in the walls and roof which will injure you VERY badly if you go anywhere near them. The door is made of heavy steel and requires seven locks including retina, thumbprint and brain activity scans to unlock. Beneath the warehouse is a pit of molten lava surrounded by far larger spikes which are impossible to avoid, even if you could dig down there. There are special devices which disable all forms of magic and superpower and massively reduce strength and brain power - these devices cannot be disabled and will self destruct if you attempt to do so. A group of heavily armed nuclear weapons are 12 seconds away from your location. In short, there is no way out and you are doomed. The government, which is not trapped, has accepted full responsibility for this, claiming that the people are giving them too much of a headache. They did say, however, that they would allow anyone who is in The Friendly Alliance to escape unharmed...
What do you do?
P.S Just say 'I join The Friendly Alliance and I escape'.
P.P.S I edited the alliance info in - hope you don't mind KK.
Every form of life, living or dead, is trapped in a large warehouse. There are no windows, openings or gaps and it would be impossible to break out with sheer force due to tiny micro-spikes in the walls and roof which will injure you VERY badly if you go anywhere near them. The door is made of heavy steel and requires seven locks including retina, thumbprint and brain activity scans to unlock. Beneath the warehouse is a pit of molten lava surrounded by far larger spikes which are impossible to avoid, even if you could dig down there. There are special devices which disable all forms of magic and superpower and massively reduce strength and brain power - these devices cannot be disabled and will self destruct if you attempt to do so. A group of heavily armed nuclear weapons are 12 seconds away from your location. In short, there is no way out and you are doomed. The government, which is not trapped, has accepted full responsibility for this, claiming that the people are giving them too much of a headache. They did say, however, that they would allow anyone who is in The Friendly Alliance to escape unharmed...
What do you do?
P.S Just say 'I join The Friendly Alliance and I escape'.
P.P.S I edited the alliance info in - hope you don't mind KK.
Re: Situation Room v 2.0
I join the friendly alliance.
I drop you into a volcano, along with everyone and everything else. Everything is sweeped of earth into that HUGE volcano.
How do you get out?
I drop you into a volcano, along with everyone and everything else. Everything is sweeped of earth into that HUGE volcano.
How do you get out?
JackPirate45- Bronze Penguin
- Posts : 396
Join date : 2012-08-16
Age : 23
Location : My house.
Re: Situation Room v 2.0
JackPirate45 wrote:I join the friendly alliance.
I drop you into a volcano, along with everyone and everything else. Everything is sweeped of earth into that HUGE volcano.
How do you get out?
The mysterious subconscious in the rocks detects that I am a member of the Friendly Alliance and so an opening forms. I fly out using my Friendly Alliance jet pack.
You are in the White House to meet the President of the United States. You shake hands with him but then you notice a warning sign on his laptop that a power plant beneath the White House is about to explode. You try to run out but the Secret Service stops you and says they will shoot anyone who leaves without going through security. Knowing that by the time you've gone through security it would be too late, you are doomed forever. You could try to punch the Secret Service but then you'd be a national fugitive and you'd be caught soon enough. They will, however, let Friendly Alliance members escape.
What do you do?
Last edited by Ccpenguin8 on 2/6/2013, 2:44 pm; edited 1 time in total
Re: Situation Room v 2.0
I show them my Friendly Alliance membership card, and run out. I quickly grab Obama by his hand and jump out the window. Then I let the White House explode. I start to leave, but then come back and I quickly take a pic with Obama.
You go to Japan to visit you granparents. While you and your brother are talking with yoour grandfather, your grandma tells you to go upstairs with her. While you start asking her, something attacks you. You notice a huge snake, and your grandma laying dead in there. You wake up in a huge dark mansion below the layer of earth. There is no way out, and the only thing you have with you is the little Friendly Alliance bomb. If you use it, you'll kill all the people who are stuck in this room with you.
What do you do?
You go to Japan to visit you granparents. While you and your brother are talking with yoour grandfather, your grandma tells you to go upstairs with her. While you start asking her, something attacks you. You notice a huge snake, and your grandma laying dead in there. You wake up in a huge dark mansion below the layer of earth. There is no way out, and the only thing you have with you is the little Friendly Alliance bomb. If you use it, you'll kill all the people who are stuck in this room with you.
What do you do?
JackPirate45- Bronze Penguin
- Posts : 396
Join date : 2012-08-16
Age : 23
Location : My house.
Re: Situation Room v 2.0
JackPirate45 wrote:I show them my Friendly Alliance membership card, and run out. I quickly grab Obama by his hand and jump out the window. Then I let the White House explode. I start to leave, but then come back and I quickly take a pic with Obama.
You go to Japan to visit you granparents. While you and your brother are talking with yoour grandfather, your grandma tells you to go upstairs with her. While you start asking her, something attacks you. You notice a huge snake, and your grandma laying dead in there. You wake up in a huge dark mansion below the layer of earth. There is no way out, and the only thing you have with you is the little Friendly Alliance bomb. If you use it, you'll kill all the people who are stuck in this room with you.
What do you do?
You have just earned 50 SPs from The Friendly Alliance for creating a creative situation. Congratulations.
-
I light the fuse of the bomb to give me light to see. I then walk up the stairs and leave my grandparents' basement.
You are on the top of a mountain called Mount Bee. You came up in a helicopter, and they agree to collect you after half an hour. In ten minutes you receive a call saying the helicopter crashed in the middle of the ocean. You say that it's no problem because you can climb down with your gear. Then all your gear blows away in a gust of wind. After a long hike, you discover a lift running down the side of the mountain. You go in the lift and it travels down a few metres or so to a little plateau on the edge of the mountain. You turn around to get back in the lift but you find that the button to go to the bottom of the mountain requires you to insert a membership card for something called the "Friendly Alliance". You go back to the plateau. It's too high to jump. You have a friend who makes fake cards and he could probably make one that would fit in the lift, but his services are expensive and you'd live in debt for the rest of your life if you called him.
What do you do?
Re: Situation Room v 2.0
I call on the power of Drakos the Dragon. I fly down the Mountain, go to the Friendly Alliance HQ, take over it, and claim it for the DBS (Dark Bloom Society)
Meanwhile, the Friendly Alliance has been robbed of 100,000 SP's. What will they do?
Meanwhile, the Friendly Alliance has been robbed of 100,000 SP's. What will they do?
Re: Situation Room v 2.0
I bust into the DBS HQ, and gain...THE TRIFORCE!
I defeat Ringo, but now the DBS armies are invading the Friendly Alliance HQ, and wrecking everything!
What will you do?
I defeat Ringo, but now the DBS armies are invading the Friendly Alliance HQ, and wrecking everything!
What will you do?
Jet Pack Guy- Young Penguin
- Posts : 84
Join date : 2013-04-14
Age : 22
Re: Situation Room v 2.0
Nothing. The Friendly Alliance doesn't have a physical HQ - it's HQ is the thread, so as long as the thread isn't trashed I don't need to do anything.
-
You are on a boat, fishing happily, when your engine breaks down. You flip open your smartphone to call for help when you notice that the headline on your News app reads the following: "Aliens invade Earth!"
At that precise moment, a green forcefield surrounds you and your boat. An alien spaceship appears overhead and takes out two cannons. One looks suspiciously like a laser and is pointed at you, and the other is emmitting some sort of pulse. When your phone loses its signal, you realise that it is a blocking pulse. A parcel comes down to your boat with a card slot saying that if you insert a Friendly Alliance membership card, you'll be free to go. The technology looks too complicated to fake a card, and even if you could the aliens would probably shoot you.
So you're in a dilemma. You cannot move without being shot, you cannot swim because the forcefield would block you, you cannot call for help; use technology; use massive strength; superpowers; excessive brain power; magic; mythical creatures; futuristic technology including but not limited to teleportation; or pretty much anything else without it neing blocked by the blocking pulse.
Therefore, you have two options: join the Friendly Alliance or sit out here and die a long death from starvation and the cold*.
What do you do?
*If you take the latter option (death) you agree that it would be impossible for you to participate for let's say, 5 rounds, because your character would be dead and it takes a while for someone to be born that's like you.
-
You are on a boat, fishing happily, when your engine breaks down. You flip open your smartphone to call for help when you notice that the headline on your News app reads the following: "Aliens invade Earth!"
At that precise moment, a green forcefield surrounds you and your boat. An alien spaceship appears overhead and takes out two cannons. One looks suspiciously like a laser and is pointed at you, and the other is emmitting some sort of pulse. When your phone loses its signal, you realise that it is a blocking pulse. A parcel comes down to your boat with a card slot saying that if you insert a Friendly Alliance membership card, you'll be free to go. The technology looks too complicated to fake a card, and even if you could the aliens would probably shoot you.
So you're in a dilemma. You cannot move without being shot, you cannot swim because the forcefield would block you, you cannot call for help; use technology; use massive strength; superpowers; excessive brain power; magic; mythical creatures; futuristic technology including but not limited to teleportation; or pretty much anything else without it neing blocked by the blocking pulse.
Therefore, you have two options: join the Friendly Alliance or sit out here and die a long death from starvation and the cold*.
What do you do?
*If you take the latter option (death) you agree that it would be impossible for you to participate for let's say, 5 rounds, because your character would be dead and it takes a while for someone to be born that's like you.
Re: Situation Room v 2.0
Ccpenguin8 wrote:Nothing. The Friendly Alliance doesn't have a physical HQ - it's HQ is the thread, so as long as the thread isn't trashed I don't need to do anything.
-
You are on a boat, fishing happily, when your engine breaks down. You flip open your smartphone to call for help when you notice that the headline on your News app reads the following: "Aliens invade Earth!"
At that precise moment, a green forcefield surrounds you and your boat. An alien spaceship appears overhead and takes out two cannons. One looks suspiciously like a laser and is pointed at you, and the other is emmitting some sort of pulse. When your phone loses its signal, you realise that it is a blocking pulse. A parcel comes down to your boat with a card slot saying that if you insert a Friendly Alliance membership card, you'll be free to go. The technology looks too complicated to fake a card, and even if you could the aliens would probably shoot you.
So you're in a dilemma. You cannot move without being shot, you cannot swim because the forcefield would block you, you cannot call for help; use technology; use massive strength; superpowers; excessive brain power; magic; mythical creatures; futuristic technology including but not limited to teleportation; or pretty much anything else without it neing blocked by the blocking pulse.
Therefore, you have two options: join the Friendly Alliance or sit out here and die a long death from starvation and the cold*.
What do you do?
*If you take the latter option (death) you agree that it would be impossible for you to participate for let's say, 5 rounds, because your character would be dead and it takes a while for someone to be born that's like you.
I die, but the dark bloom resrructs me. Therefore, KK. Lives long.
A revolution in Tonga begins. WHAT DO You do?
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